Thursday, August 25, 2016

SDL-Ball 1.03 Released (Source, Linux, Windows)

I took a look at SDL-Ball, nothing has changed with gameplay, but I took the time to add it to my automated build server, so the latest versions can always be downloaded at http://contigrator.wizznic.org/jobs/SDL-Ball/builds/lastSuccess/output/ now :)

A linux, source and windows package will be automatically built each time I push to github.

Wednesday, August 17, 2016

Ooh, is that the OSGG launcher for Windows? YES!

So, figured out how to get the launcher to... launch with reasonable default settings, and also compiled it for Windows.


See http://dustedgames.blogspot.dk/p/oldskoolgravitygame.html for more info and downloads!

Monday, August 15, 2016

OSGG v 1.0 Released!

So, finally, I decided to give OSGG a slight round of hacking.
I added glorious instructions on both the editor and the game.

And I also got it compiled for Windows computers (but only the game, not the launcher, so windows users will have to start it from a command-prompt if they want to use non-default parameters).

I'll likely add some more levels in the future, maybe during a twitch session :)

Anyway, builds are available on sourceforge.net and in contigrator.
Grab the .tar.bz2 for source+linux and, the .zip for windows.

Enjoy!